Saturday, January 05, 2008
Here's another one to add to my series of WKRP caricatures. It's only the second one I've cleaned and colored, the other one being ANDY TRAVIS. But I do have sketches of ARTHUR CARLSON, HERB TARLEK, JOHNNY FEVER, and BAILEY QUARTERS.
This is the last of the screen shots from an episode of "MY GOLDFISH IS EVIL." The show airs on CBC on Saturday morning. This particular episode is called "JET STREAM ADVENTURE", and it is written and storyboarded by Errol Burke and myself, and produced by Sardine Productions.
Friday, January 04, 2008
In the series there is a character named Scoop. He is an old man that owns a news stand. He has a wooden leg and a glass eye. The glass eye is not at all readable; for one thing, the pupil moves around like a normal eye. It just looks like a normal eye. Nobody watching the show would ever guess that he has a glass eye. So in this episode we made the old man a cyborg and made sure his artificial eye was clearly artificial, we even had him pop his mechanical eye out of the socket.
I was not pleased with the character designs in this episode of "My Goldfish Is Evil." Errol and I wrote a fun, inspiring, outer space adventures. We were supposed to be on the character design team at Sardine Productions for season 2 of "My Goldfish Is Evil", but we were not. When I saw the character designs, I was disappointed. The character design team had a chance to go nuts designing all kinds of interesting aliens, the possibilities were only limited to the designers imagination. Instead, the character designs were weak and uninspired. There were a few exception, I really liked the 3 eyed Alien Stanford character and the Desmonite character.
Thursday, January 03, 2008
Wednesday, January 02, 2008
One of my favorite characters to draw is Desmona, or in this outer space adventure episode, we made her into a Medusa type alien named The Desmonite. She was the most sympathetic character in the whole series, and the only archetypal character with a clear personality.
The sequence with these Starfish Head aliens was pretty exciting. It got chopped a bit for time, which was not a problem at all, we boarded a long space ship chase so that there was room to edit scenes out of the sequence without effecting the story. The voice that was chosen and the voice acting is not even close to what I had in mind for the Starfish Heads. It's a shame that my involvement in this production ended once the board was done. The fact that Errol and I wrote the script and did the storyboard, you would think that there would be some communication with us during the production of our episode. But there was none. Even if I wasn't working on the show once the board was done, I would have loved to come in and see the progress being made on our episode.
Tuesday, January 01, 2008
In the series there is an Asian character named Ting Zao. So for this outer space adventure episode we turned him into a tentacled alien called Thing Zao. He is animated extremely well, with the tentacles and all. I would have liked to have his tentacles colored the same light blue as his head though. The animation in this episode is outstanding. The problem is with the background colors, it looks very dated, like a show from the mid 90's when photoshop was starting to be used instead of traditionally painted backgrounds. The BG's in this series look way too airbrushed, with gradients on everything, and the colors are far too dark. The background designs themselves are excellent. The BG design team did a great job. Alain Coudry, Rodolphe Thuaud, and Robert Rivard's backgrounds were brilliant. Check out Robert's POST IT blog!
Some screen shots of Emperor Bubbles. I am not sure if it just because he has a human body in this episode, but these shots are far more interesting and have more personality in them than other episodes I have seen. It's difficult to to emote when you have no body, and no posture to pose, and no arms and hands to gesture with. Overall I am happy with how he turned out, even though I wish he had a skull cap.
Monday, December 31, 2007
One of the things I wanted to do was give Emperor Bubbles a thing on his head, like Ming The Merciless would have on Flash Gordon. Again, it would have made him more retro sci-fi looking and less Darth Vaderish looking. It would only have required a couple of lines across his head and a different color on top of his head. But I was told that it would require more work and more coloring, and so the cap on his head was rejected. It was an unfortunate decision, he would have been so much better with it on. But that was one issue I did not feel like arguing over, so I let it go. The over all retro 1950's sci fi theme was not pushed in the design of the show. When we wrote the script we were expecting to also be on the character design team, so we thought we would be in house, in the studio, to make sure that the designs were what we envisioned for the episode. Unfortunately, we were not working in the studio for season 2, and many of the character designs strayed from the retro theme. For instance; there was a Robo Cop character designed. We didn't use him at all, and pretty much threw out that page of the model pack.
Sunday, December 30, 2007
When we wrote the script, we specifically described this contraption as a "War Of The Worlds" type machine. It should have had long spidery legs or tentacles and roundish head, very retro looking. Instead; as we were storyboarding, I saw this in the model pack. I was sure it had to be a joke. I added the testicles in blue pencil and Errol added the main character bent over ready to be humbled by the phallic creation. Then I realized that it was not a joke. This is actually the model we were expected to use. There was no way we were going to use this horrible thing, not only was it extremely phallic, it was not what we described in the script, it was not retro and did not resemble "War Of The Worlds", it was completely wrong. So we just did our own design and said to hell with design in the model pack. I was sure this would get changed back to the phallic drill by someone in the studio doing storyboard corrections, but to my surprise, as you can see by the screen shots above...it stayed in!