
Just a quicky for today.



Step 3: I colored the separated parts, making sure to save this color palette under the characters name, so this is the "BANGO" palette. And "YES"; if you look at the bottom of the screen capture, I was also playing World Of Warcraft.
Step 2: I separated the parts by copying them and then pasting them on to their own columns, making them individual elements, ie. the hat, the eyes, the head.
Step1: I cleaned up the lines by tracing over the imported pencil sketch, making sure to draw through each object. I used the line tool and manipulated the line with the anchor points.
People have told me that however you start out the new year is a sign of how the rest of the year will be; so, for example, if you start out with your apartment in a state of disorganized mess, then it will be disorganized and messy all year. So I figured I should start the year out working on this "Slinky" project using Toon Boom software, because that is what I want to be doing all year. And the Toon Boon Harmony lessons I got last week turned out to help tremendously, much of the interface is the same in Studio 4 as it is in Harmony, and the tools and methods of working are also very similar. Oh! I am also starting out the year with a horrible flu, so I am not sure if I should hope the rest of the year turns out quite like the first day of the year. On one hand I do want to work on Slinky using Toon Boom all year, on the other hand I don't want to be sick again this year. Anyway, above is a screen capture of the drawing I am cleaning up using Toon Boom Studio 4. Now that I know what I am doing I find the drawing part pretty easy.





Just another color scheme. We still have not made a decision on the kind of line to use. I am going to knock out some lines, make some lines colored, and experiment a lot more with the line.
I think the white dots on her eyes are crucial. I can't find any other way to give her eye direction without the white dots. I am still messing around with her colors.
I know these are not the ideal eyes to get expressions out of, but there is very good reason for designing them this way. Her eyes were more expressive in an older version but they were too similar to the main character. He is supposed to be the only "human" character, even though he is a Slinky. All other characters are not human, thus the tail on Kayami here. So I gave her these eyes to make her look more like a designer toy.
